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Scheduled-task pattern : ウィキペディア英語版 | Scheduled-task pattern
A scheduled-task pattern is a type of software design pattern used with real-time systems. It is not to be confused with the "scheduler pattern". While the scheduler pattern delays access to a resource (be it a function, variable, or otherwise) only as long as absolutely needed, the scheduled-task pattern delays execution until a determined time. This is important in real-time systems for a variety of reasons. ==See also==
*Command pattern *Memento pattern
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Scheduled-task pattern」の詳細全文を読む
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